Adventure #4 Meeting B'dash
April 19th, 2005
Attended,
Mark..Spitfire the Tough 1/2 ling Wizard (BushCut Clan)
Keith..Cashmir the Legendary Bard (Leashy Clan)
Dave..Havana the 1/2 ling Fighter (Takahan Clan)
Cathy..Jancis the Funter Paladin (Melos Clan)
Ken..TBA the new found cleric of Funter (Melos Clan)
Kevin..Cindarr the Talented Rogue
(Bricksetter Clan)
After defeating the golems that were behind the crypt door, the party could not find any treasure and so they
decided to relax for a few days before returning to the keep. They are waiting on TBA and Cindarr to assist
them to move beyond the trapped alcoves.
The party now knows that they cannot proceed without some additional help. They truly struggled without their 2
comrades. The party further finds out that there is a door beyond the alcove corridor. That door must lead to
some kind of treasure, but the party will need to be ready to defeat any guardian protecting the treasure horde.
The party travels back to the main Hall in the keep to find some stiring among the plague mobs outside the walls.
The commander of the militia Clancy Melos wants to talk with all the Branded(tatooed) Militia. "Our
keep is begining to run low on food stores. We are cutting back daily rations by 1/2. Please conserve
your energy if you are not on the wall gaurding the keep." This is the second time rations have been
cut down. The first time, rations dissappeared from the main storage. There was supposed to be enough food stores
for the entire village for over a year. There are still ample supplies, but the clan leaders feel that the
entire seige may last for more then a year. Any food or water that can be obtained will go a long way to restoring
the low morale that is pervasive in the camp.
Post Adventure Notes.
The party found they could get beyond the alcoves by crawling on the ground. They then found a room with a wall
that seems to be incomplete. They scaled the wall and found the wall moved(lowered) when they climbed it. They also
began to realize that they could see a seam being exposed by the wall as it lowered. Eventually they lowered the wall,
although spitfire was struck by a hindged stone slab concealing a level. They also later found an additional hidden
passageway, they led to a room with a trap door. The party lifted the trap door, dropping it 60 feet. Spitfire
again went forward and was assaulted by ghouls, who began to eat him. The party jumped to his rescue, feather falling
and climbing down ropes in an attempt to save him. They arrived in time to TURN and DESTROY the undead.
The party found some treasure, including bags of holding, and some significant gold/silver/copper treasure. As the party
tried to head back to the keep, they encountered a bandit group headed by Zebedia The
General. He captured the party
and took them to his lair. They are tortured and threatened with bodily harm, with beatings and rape. The party
was assisted by a new NPC named B'dash. A Kaizan warrior who revelled in his roguish abilities and the dark arts.
He loaned the party a sword and slipped away. The party killed the guards at the main entrance to the lair, and returned
to the Generals quarters where they killed the General and his guards. They retrieved their items and headed back to
the keep.