Astoria Online

Adventure #7
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Adventure #7 Is there a way out?

November 10th, 2005
 
Attended,
Mark..Spitfire  the Tough 1/2 ling Wizard (BushCut Clan)
Keith..Cashmir  the Legendary Bard (Leashy Clan)
Kevin..Cindarr Rogue Extradinaire (Bricksetter Clan)
Cathy..Janciss Paladin of Funter (Melos Clan)
 
Started Adventure, but vanished as soon as party escaped the collapsed cave.
Dave..Havana  the 1/2 ling Fighter (Takahan Clan)
 
 
End of Adventure #6 notes.
The party ended in a time stop after defeating the Bone Claw.  The party is trapped in a cavern with collapsed cealings and walls.  As the party rests in the dark after defeating a horde of Bulletes and then taking on the Bone Claw, a time of rest was well deserved.
The adventure began in the dark with the air supply running low.  The party paniced, and pulled out mighty magics, and eventually heard a voice in the rubble.  It was the wizard/sorceror named Inqu Thavimor.  The wizard, once freed from the rock by the party, helped free them all with some water.  He was able to give the party directions out of the caves.
He directed the party to head north and to keep to the path. 

There is an evil force, I can not say its name, but it has a lair between here and the way out. You will have to pass by it without waking it if it is asleep. If you wake it, you may have a fight on your hands that you would not wish on your worst enemy. If it defeats you, hope for a quick death.

The path out is straight. If you leave the path, you do so at your own peril. I will say this only once. Turn East when you fear the most. It will save you. Do not face down your enemy, for you will not live to tell the tale. Worse yet, I will not hesitate to destroy what is left. Now take what you can, and move quickly and silently.

 
Deviations off the path were told to be "at ones own risk".  Thus said, it appears Havana wandered off and was not to be found again.  This as it turned out was good for Havanna and bad for the party, as they came across some Ankheads who nearly burned Janciss with acid.  Her beauty was no more.  After the party wandered on further, they encountered some bats which turned into a "Dire" situation.  The bats nearly killed the party a second time.  But as the party pulled away from the bats, the situation seemed to get hairy when they were "Roped" into the throughs of another battle.  This one nearly cost the lives of several party members, as they only fought a single creature.  There was much treasure to be had.
The party decided to rest, after the several beatings they had had, and so they waited for Havanna or some significant healing before trying to take on the Nasty Evil that roamed the caverns of the north in the Underdark.
The only note about Havana, is that he vanished while on the way to toward the Ankheads. It appeared that he vanished without a trace.  But no one really stopped to look for him.
 
 

Picture of Medallion shown by Inqu
dukekmed.jpg

The wizard made this speech when first he met the party....

"Before the plague beset your lands, I used to travel among the mountain people of Vox every couple of months. We would trade odds and ends. Sometimes I would offer potions and other magic for great food and furs. Not many people would deal with this old elf. So once I found the right family I always went back to them. They were the Galbash clan of Vox. They fed me well and I provided a great many magics for them over the years. During the last few decades the family fell apart and their home was destroyed. I continued to meet up in the woods with the youngest son (Besell) of the elder (Gabril)I met so many years ago. I am no longer accepted in the village of the Galbash. When the plagues came I fled like the others, I came to this cave which is unfamiliar to me, unable to make it back to my real home. The Galbash family was killed by the plague hordes. Their home was burned to the ground. The river lake they lived on had its levee breached and the entire village was flooded. Whatever was left of their home from the fire was flooded after that. However, in their home, a secret chamber existed in the attic. This attic contained a chest with gold that I sometimes paid them with, as well as magic items that they did not use. The magic I gave them was Drow magic and thus it all was drained of power once I gave them to these humans. They liked the jewelry and like having magic items around even if they no longer contained enchantments. This "Treasure" is valuable to me, and can be to you as well. Albeit that it no longer holds any power, I can re-enchant it with the flick of a wrist. I can even make 1 of the magic items permanent for each of you. There was a hat of wizardry, 1st-3rd spells, a +4 bastard sword, a +5 shield, and many wands, and rings. I am only interested in a medallion that they have. The medallion has a symbol on it that looks like this.(show party). I will show you the way out of here. It is a path that you can leave on your own. Once you make your way to the village 20 miles from here, you can find the house, it has a red thatched roof. The attic should be unguarded. You will have to avoid the plague ridden hordes, but that should be pretty easy for you. The sun is baking the summer sky, giving me fits. I would rather travel in the spring or fall. I can’t take the chance of the horde or other looters getting the treasure before us. "

 

The adventure ended in another time stop, as the party thought about how to proceed.  Treasure was divided up, experience presented, and healing allowed to move forward.