Astoria Online

City of Sharn Adventure #10

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City of Sharn Adventure #10 Regrouping Behind the Scenes.

July 13, 2008  Played at Jon's House

Attended,

Keith..Achilles human Rogue

DaveO..Ravana 1/2 ling sorceror 

Mark..Chance human Cleric

Jon..Veeda 1/2 elven Fighter
The party makes it back to Menthis.  From here, they decided to try to setup a meeting with Cmdr Faulk.  He sends them an Owl back, telling them to sit back, relax, and take a few weeks off.  Organize themselves, put a plan together that does not include getting themselves killed.  During this time, Euphoria and Ciscero vanished.  Commander Faulk begins to worry about the new additions well being. 
It soon becomes apparent that someone is out to dismantle the party, and Commander Faulk feels the safest way to protect the party is to enter everyone into the Program of Armed Training of Sharn Yeoman.  This training program ends up being at the Tower of Enlightenment.  The trail for finding William Bluenight grows cold, as the war-forged have fled again after the bold attempt to enter the NorthEdge tower.  This has drastically changed the chances of finding William. 
Given this hicup, Cmdr Faulk decides that the party is now ready for some advanced training.  The specifics of the training will be provided on the right.
Read carefully, decide what direction your <in character persona> will take.
Send an email as to the direction you are looking toward.  I can apply the specifics of each training session to your character for review.
 
Each character selected the pathway in order that they would like to be trained. 
A Psychic fight was had between Ravana and Chance and later Veeda and Achilles.  The psychic battle stood out with Ravana putting up a Mummy, Giant Spider, Ettercap and Boneshard Skeleton fighting Chances Eternal Blade, Fire Elemental and Naga.  The fight was relatively short.  The second battle pitted Achilles vs Veeda.  This battle placed Achilles with a Cyclops, Astral Demon and Lava Snake against the challenge of Veeda's Spined devil, Great Archer and spell wielding Wizard.  In the end the Astral Demon was too powerful and defeated Veeda.  The battle continued with a top 3 selection, reduced to 2 by opponents and rejoined with all 4 in a smaller scale battle.  In the end, Veeda, beat out Chance for the top spot, and Achilles beat out Ravana in the Mental Sparing tests with the monks of the Mystical order of Dzsui.  The party left the tower a few minutes later and traveled to the Upper Tavick Landing, where they received help from Sir Alyn.  He got the party work in the Deneith House working Air Ship protection work, Valet Parking air ships.  They used thier positions to break into the Sri-Langrella home.  The party has now broken into the home, using locate object and trap finding spells, but are at a loss at how to find the Destiny gloves they seek.  They have a few hours before everyone wakes up to find their guards disabled and missing.

Advanced Training Group Sessions

Track 1
Advanced Sharn Augmented Flight
(Teaches arcane flight)
Track 2
Advanced Brain Training
(Prepares the fool for his errand)
Track 3
Unnatural Martial SwordFighting
(makes the fighter a true soldier)
Track 4
Full Evocation Penetration Focus
(Adances the arcane casters abilities)
Track 5
Divinity Within (Not Vol related)
(Powers up the Divine spell potential)
Track 6
Sanctuary Shields of Sharn
(Provides deflection defense tactics)